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pageHeight — Property in class PrintJob
The height of the actual printable area on the page, in points.
pageWidth — Property in class PrintJob
The width of the actual printable area on the page, in points.
paletteMap(sourceBitmap:BitmapData, sourceRect:Rectangle, destPoint:Point, [redArray:Array], [greenArray:Array], [blueArray:Array], [alphaArray:Array]) — Method in class flash.display.BitmapData
Remaps the color channel values in an image that has up to four arrays of color palette data, one for each channel.
paperHeight — Property in class PrintJob
The overall paper height, in points.
paperWidth — Property in class PrintJob
The overall paper width, in points.
_parent — Property in class Button
A reference to the movie clip or object that contains the current movie clip or object.
_parent — Global property
Specifies or returns a reference to the movie clip or object that contains the current movie clip or object.
_parent — Property in class MovieClip
A reference to the movie clip or object that contains the current movie clip or object.
_parent — Property in class TextField
A reference to the movie clip or object that contains the current text field or object.
_parent — Property in class Video
Indicates the movie clip or object that contains the current Video object.
parentNode — Property in class XMLNode
An XMLNode value that references the parent node of the specified XML object, or returns null if the node has no parent.
parseCSS(cssText:String) — Method in class TextField.StyleSheet
Parses the CSS in cssText and loads the StyleSheet with it.
parseFloat(string:String) — Global function
Converts a string to a floating-point number.
parseInt(expression:String, [radix:Number]) — Global function
Converts a string to an integer.
parseXML(value:String) — Method in class XML
Parses the XML text specified in the value parameter, and populates the specified XML object with the resulting XML tree.
password — Property in class TextField
Specifies whether the text field is a password text field.
pause([flag:Boolean]) — Method in class NetStream
Pauses or resumes playback of a stream.
perlinNoise(baseX:Number, baseY:Number, numOctaves:Number, randomSeed:Number, stitch:Boolean, fractalNoise:Boolean, [channelOptions:Number], [grayScale:Boolean], [offsets:Object]) — Method in class flash.display.BitmapData
Generates a Perlin noise image.
PGDN — Constant static property in class Key
The key code value for the Page Down key (34).
PGUP — Constant static property in class Key
The key code value for the Page Up key (33).
PI — Constant static property in class Math
A mathematical constant for the ratio of the circumference of a circle to its diameter, expressed as pi, with a value of 3.141592653589793.
pixelAspectRatio — Static property in class System.capabilities
An integer that indicates the pixel aspect ratio of the screen.
pixelBounds — Property in class flash.geom.Transform
A Rectangle object that defines the bounding rectangle of the MovieClip object on the Stage.
pixelDissolve(sourceBitmap:BitmapData, sourceRect:Rectangle, destPoint:Point, [randomSeed:Number], [numberOfPixels:Number], [fillColor:Number]) — Method in class flash.display.BitmapData
Performs a pixel dissolve either from a source image to a destination image or by using the same image.
play() — Global function
Moves the playhead forward in the Timeline.
play() — Method in class MovieClip
Moves the playhead in the timeline of the movie clip.
play(name:Object, start:Number, len:Number, reset:Object) — Method in class NetStream
Begins playback of an external video (FLV) file.
playerType — Static property in class System.capabilities
A string that indicates the type of player.
Point — Class in package flash.geom
The Point class represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
Point(x:Number, y:Number) — Constructor in class flash.geom.Point
Creates a new point.
polar(len:Number, angle:Number) — Static method in class flash.geom.Point
Converts a pair of polar coordinates to a Cartesian point coordinate.
pop() — Method in class Array
Removes the last element from an array and returns the value of that element.
position — Property in class Sound
The number of milliseconds a sound has been playing.
POSITIVE_INFINITY — Static property in class Number
Specifies the IEEE-754 value representing positive infinity.
pow(x:Number, y:Number) — Static method in class Math
Computes and returns x to the power of y.
prefix — Property in class XMLNode
The prefix portion of the XML node name.
preserveAlpha — Property in class flash.filters.ConvolutionFilter
Indicates what the convolution applies to.
prevFrame() — Global function
Sends the playhead to the previous frame.
prevFrame() — Method in class MovieClip
Sends the playhead to the previous frame and stops it.
previousSibling — Property in class XMLNode
An XMLNode value that references the previous sibling in the parent node's child list.
prevScene() — Global function
Sends the playhead to Frame 1 of the previous scene.
print(target:Object, boundingBox:String) — Global function
Prints the target movie clip according to the boundaries specified in the parameter (bmovie, bmax, or bframe).
printAsBitmap(target:Object, boundingBox:String) — Global function
Prints the target movie clip as a bitmap according to the boundaries specified in the parameter (bmovie, bmax, or bframe).
printAsBitmapNum(level:Number, boundingBox:String) — Global function
Prints a level in Flash Player as a bitmap according to the boundaries specified in the parameter (bmovie, bmax, or bframe).
PrintJob — Class in Top Level
The PrintJob class lets you create content and print it to one or more pages.
PrintJob() — Constructor in class PrintJob
Creates a PrintJob object that you can use to print one or more pages.
printNum(level:Number, boundingBox:String) — Global function
Prints the level in Flash Player according to the boundaries specified in the boundingBox parameter (bmovie, bmax, bframe).
private — Statement
Specifies that a variable or function is available only to the class that declares or defines it or to subclasses of that class.
__proto__ — Property in class Object
Refers to the prototype property of the class (ActionScript 2.0) or constructor function (ActionScript 1.0) used to create the object.
prototype — Static property in class Object
A reference to the superclass of a class or function object.
public — Statement
Specifies that a variable or function is available to any caller.
push(value:Object) — Method in class Array
Adds one or more elements to the end of an array and returns the new length of the array.